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[ GAME OF THRONES ASCENT BUILD CALCULATOR 1.8.2]


Overviews:ItemsBuildings
Item types:Body
Body
Boon
Boon
Companion
Companion
Consumable
Consumable
Drink
Drink
Hand
Hand
Medicine
Medicine
Unit
Unit
Seal
Seal
Item qualities:CommonUncommonRareLegendaryPeerless

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Most of the item sell values were provided by Marchon Ward, Orys Lothston and Augustus! Thanks a lot !

Click on an item to calculate the resources you need to build it!
Or select a building or item type/quality.

Item Name:Building:Item Stats:Description:Sell value:
? Flickering Fire
Flickering Fire
R'hllor Temple
R'hllor Temple
HandHand Common
Battle 3 Trade 0 Intrigue 3
Moderate chance of producing a flickering fire (+3 battle, +3 intrigue, hand slot). On failure gain black ash.
A small light in a dark world
Silver
? Wagon
Wagon
Warehouse
Warehouse
UnitUnit Common
Battle 0 Trade 4 Intrigue 0
Can carry most anything you want Silver
? Longsword
Longsword
Smithy
Smithy
HandHand Common
Battle 3 Trade 0 Intrigue 0
Cruel and elegant steel Silver
? Eavesdropper
Eavesdropper
Embassy
Embassy
UnitUnit Common
Battle 0 Trade 0 Intrigue 3
Sharp hearing and a silent step Silver
? Silver Brooch
Silver Brooch
Market
Market
BodyBody Common
Battle 0 Trade 3 Intrigue 0
An ornate silver brooch to hold your cloak in place Silver
? Leather-bound Book
Leather-bound Book
Market
Market
HandHand Common
Battle 0 Trade 3 Intrigue 0
A record of mercantile transactions Silver
? Silver Chain
Silver Chain
Market
Market
BodyBody Common
Battle 0 Trade 3 Intrigue 0
A delicate silver chain provides understated elegance Silver
? Gold Ring
Gold Ring
Market
Market
HandHand Common
Battle 0 Trade 3 Intrigue 0
A tasteful show of walth Silver
? Red Robe
Red Robe
R'hllor Temple
R'hllor Temple
BodyBody Common
Battle 1 Trade 1 Intrigue 1
Symbol of devotion to the Lord of Light Silver
? Leather Armor
Leather Armor
Holdfast
Holdfast
BodyBody Common
Battle 3 Trade 0 Intrigue 0
Leather offers both protection and flexibility Silver
? Cart
Cart
Warehouse
Warehouse
UnitUnit Common
Battle 0 Trade 3 Intrigue 0
For hauling wares Silver
? Unremarkable Tunic
Unremarkable Tunic
Watchtower
Watchtower
BodyBody Common
Battle 0 Trade 0 Intrigue 3
Perfect for not drawing any extra attention to yourself Silver
? Light Crossbow
Light Crossbow
Watchtower
Watchtower
HandHand Common
Battle 0 Trade 0 Intrigue 3
A handy weapon for silent murder Silver
? Ladder
Ladder
Siege Works
Siege Works
UnitUnit Common
Battle 3 Trade 0 Intrigue 0
Gets troops over walls Silver
? Trebuchet
Trebuchet
Siege Works
Siege Works
UnitUnit Common
Battle 0 Trade 3 Intrigue 0
Fling heavy objects at great speed Silver
? Turtle
Turtle
Siege Works
Siege Works
UnitUnit Common
Battle 0 Trade 0 Intrigue 3
Protects against arrows and rocks from above Silver
? Garnet Ring
Garnet Ring
Quest
Quest
HandHand Common
Battle 0 Trade 3 Intrigue 0
The glint of blood-red garnet proves that you mean business Silver
? Mace
Mace
Quest
Quest
HandHand Common
Battle 3 Trade 0 Intrigue 0
A short haft with an ugly, angled head Silver
? Poisoned Stiletto
Poisoned Stiletto
Quest
Quest
HandHand Common
Battle 0 Trade 0 Intrigue 3
Even a scratch can render a man unconscious Silver
? Greycap
Greycap
Quest
Quest
HandHand Common
Battle 0 Trade 0 Intrigue 3
Highly potent poison made from powdered mushroom Silver
? Padded Armor
Padded Armor
Quest
Quest
BodyBody Common
Battle 3 Trade 0 Intrigue 0
Softens crushing blows Silver
? Silver Pendant
Silver Pendant
Quest
Quest
BodyBody Common
Battle 0 Trade 3 Intrigue 0
Simple, yet painstakingly detailed Silver
? Unremarkable Hat
Unremarkable Hat
Quest
Quest
BodyBody Common
Battle 0 Trade 0 Intrigue 3
The perfect hat for blending into a crowd Silver
? Sandals
Sandals
Quest
Quest
BodyBody Common
Battle 0 Trade 0 Intrigue 3
Light sandals, useful for getting around the South Silver
? Standard Carrier
Standard Carrier
Arbor
Arbor
UnitUnit Common
Battle 1 Trade 1 Intrigue 1
A demonstration of pride and rallying point Silver
? Ostier
Ostier
Stables
Stables
UnitUnit Common
Battle 1 Trade 1 Intrigue 0
1% to Aid actions, 1% to Bribe actions
Helpful with horses
Silver
? Tracker
Tracker
Hunting Lodge
Hunting Lodge
UnitUnit Common
Battle 0 Trade 2 Intrigue 0
2% to Spy actions
Can follow even the slightest trail
Silver
? Fool
Fool
Feast
Feast
UnitUnit Common
Battle 0 Trade 0 Intrigue 2
2% to Bribe actions
A staple of many courts
Silver
? Horseman
Horseman
Reliquary
Reliquary
UnitUnit Common
Battle 0 Trade 2 Intrigue 0
2% to Fight actions
Riders in perfect harmony with their mounts
Silver
? Sailor
Sailor
Shipyard
Shipyard
UnitUnit Common
Battle 0 Trade 2 Intrigue 0
2% to Fight actions
Rough and mean, like the sea
Silver
? Simple Ring
Simple Ring
Quest
Quest
HandHand Common
Battle 0 Trade 2 Intrigue 0
For showing prowess in trade Silver
? Tough Shirt
Tough Shirt
Quest
Quest
BodyBody Common
Battle 2 Trade 0 Intrigue 0
Thicker than a normal shirt Silver
? Fisherman
Fisherman
Fishery
Fishery
UnitUnit Common
Battle 0 Trade 1 Intrigue 1
+2% to Steal when attacking or defending
Fresh as fresh can be
Silver
? Shortsword
Shortsword
Smithy
Smithy
HandHand Common
Battle 1 Trade 0 Intrigue 0
1% to Fight when attacking
Short, ugly, and deadly
Silver
? Dagger
Dagger
Smithy
Smithy
HandHand Common
Battle 1 Trade 0 Intrigue 0
1% to Harass when attacking
Black iron, meant for killing instead of show
Silver
? Militia
Militia
Smithy
Smithy
UnitUnit Common
Battle 1 Trade 0 Intrigue 0
Irregular army member Silver
? Milk of the Poppy
Milk of the Poppy
Embassy
Embassy
HandHand Common
Battle 0 Trade 0 Intrigue 1
1% to Spy when attacking
Sleeping guardsmen are a spy's best friend
Silver
? Linen Clothing
Linen Clothing
Embassy
Embassy
BodyBody Common
Battle 0 Trade 0 Intrigue 1
1% to Spy when defending
Light, comfortable clothing perfect for warmer climates
Silver
? Trader
Trader
Market
Market
UnitUnit Common
Battle 0 Trade 1 Intrigue 0
Will give you a good deal Silver
? Merchant
Merchant
Market
Market
UnitUnit Common
Battle 0 Trade 1 Intrigue 0
1% to Barter actions
Fine goods for sale
Silver
? Wood Shield
Wood Shield
Armory
Armory
HandHand Common
Battle 1 Trade 0 Intrigue 0
+2 to Battle when defending
A sturdy shield for protecting yourself
Silver
? Scale Armor
Scale Armor
Holdfast
Holdfast
BodyBody Common
Battle 1 Trade 0 Intrigue 0
1% to Fight when defending
A good protective armor for those desriring agility
Silver
? Roughspun Cloak
Roughspun Cloak
Workshop
Workshop
BodyBody Common
Battle 0 Trade 0 Intrigue 1
1% to Sabotage when defending
Nothing fancy, but warm and nondescript
Silver
? Dirk
Dirk
Workshop
Workshop
HandHand Common
Battle 0 Trade 0 Intrigue 1
1% to Sabotage when attacking
A simple iron dirk, nicked with age and use
Silver
? Parchment Scroll
Parchment Scroll
Warehouse
Warehouse
HandHand Common
Battle 0 Trade 1 Intrigue 0
1% to Barter when attacking
With the right information, a scroll can be more effective than a dagger
Silver
? Coinage
Coinage
Warehouse
Warehouse
HandHand Common
Battle 0 Trade 1 Intrigue 0
1% to Swindle when attacking
Keeping the upper hand is much easier when it's filled with coin
Silver
? Silver Necklace
Silver Necklace
Warehouse
Warehouse
BodyBody Common
Battle 0 Trade 1 Intrigue 0
1% to Bribe when defending
Keep it simple with a lovely silver necklace
Silver
? Purse
Purse
Artisan Quarters
Artisan Quarters
HandHand Common
Battle 0 Trade 1 Intrigue 0
1% to Bribe when attacking
Why keep your tricks up your sleeve when you can store them in a purse?
Silver
? Silver Bracelet
Silver Bracelet
Artisan Quarters
Artisan Quarters
BodyBody Common
Battle 0 Trade 1 Intrigue 0
1% to Swindle when defending
Plain silver bracelets make it easy to dress up or down
Silver
? Silver Torc
Silver Torc
Artisan Quarters
Artisan Quarters
BodyBody Common
Battle 0 Trade 1 Intrigue 0
1% to Barter when defending
A display of wealth to show status over others
Silver
? Halfhelm
Halfhelm
Practice Yard
Practice Yard
BodyBody Common
Battle 1 Trade 0 Intrigue 0
1% to Aid when defending
Less cumbersome than a full helm and protects the most important parts
Silver
? Shortbow
Shortbow
Practice Yard
Practice Yard
HandHand Common
Battle 1 Trade 0 Intrigue 0
1% to Aid when attacking
Less range than a longbow, but far easier to carry
Silver
? Fingerless Gloves
Fingerless Gloves
Shanty
Shanty
HandHand Common
Battle 0 Trade 0 Intrigue 1
1% to Steal when attacking
Provides warmth and protection, yet keeps fingers nimble
Silver
? Leather Belt
Leather Belt
Shanty
Shanty
BodyBody Common
Battle 0 Trade 0 Intrigue 1
1% to Steal when defending
Quick getaways are much easier with your clothes firmly in place
Silver
? Thief
Thief
Shanty
Shanty
UnitUnit Common
Battle 0 Trade 0 Intrigue 1
1% to Steal actions
Where did my purse go?
Silver
? Warhorse
Warhorse
Stables
Stables
UnitUnit Common
Battle 1 Trade 0 Intrigue 0
+1 to Battle when attacking
Trained to bite and kick enemies
Silver
? Scout
Scout
Stables
Stables
UnitUnit Common
Battle 0 Trade 0 Intrigue 1
1% to Spy acitons, 1% to Steal actions
Knows the lay of the land
Silver
? Peddler
Peddler
Stables
Stables
UnitUnit Common
Battle 0 Trade 1 Intrigue 0
1% to Barter actions, 1% to Swindle actions
Hawking wares along the road
Silver
? Courage
Courage
Quest
Quest
BoonBoon Common
Battle 1 Trade 0 Intrigue 0
Requires Power: 1
+3% Fight Attacks and Defenses
3% to Fight actions
Silver
? Thievery
Thievery
Quest
Quest
BoonBoon Common
Battle 0 Trade 0 Intrigue 1
Requires Power: 1
+3% to Steal Attacks and Defenses
+3% to Steal when attacking or
Silver
? Smile and Nod
Smile and Nod
Quest
Quest
BoonBoon Common
Battle 0 Trade 1 Intrigue 0
Requires Power: 1
+3% Swindle Attacks and Defenses
+3% Swindle when attacking or
Silver
? Smile and Nod for Defense
Smile and Nod for Defense
Quest
Quest
BoonBoon Common
Battle 0 Trade 1 Intrigue 0
Requires Power: 1
+3% Swindle Defenses
+3% Swindle defending
Silver
? Disruptive Operations for Defense
Disruptive Operations for Defense
Quest
Quest
BoonBoon Common
Battle 0 Trade 0 Intrigue 1
Requires Power: 1
+3% Sabotage Defenses
+3% to Sabotage when defending
Silver
? Call Auxiliary
Call Auxiliary
Quest
Quest
BoonBoon Common
Battle 1 Trade 0 Intrigue 0
Requires Power: 1
+3% Aid Targeting and Receipts
+3% to Aid when attacking or defending
Silver
? Disruptive Operations
Disruptive Operations
Quest
Quest
BoonBoon Common
Battle 0 Trade 0 Intrigue 1
Requires Power: 1
+3% to Sabotage Attacks and Defenses
+3% to Sabotage when attacking or defending
Silver
? Inspection
Inspection
Quest
Quest
BoonBoon Common
Battle 0 Trade 1 Intrigue 0
Requires Power: 1
+3% Barter Attacks and Defenses
+3% to Barter when attacking or defending
Silver
? Thievery for Defense
Thievery for Defense
Quest
Quest
BoonBoon Common
Battle 0 Trade 0 Intrigue 1
Requires Power: 1
+3% to Steal Defenses
+3% to Steal when defending
Silver
? Fraud's Imprint
Fraud's Imprint
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 1 Intrigue 0
+1% to Swindle when attacking or defending
It certainly looks authentic
Silver
? Blacksmith's Mark
Blacksmith's Mark
Player to Player
Player to Player
SealSeal Common
Battle 1 Trade 0 Intrigue 0
+1% to Fight when attacking or defending
Mark of pride for a smith
Silver
? Decorative Blade
Decorative Blade
Smithy
Smithy
HandHand Common
Battle 0 Trade 0 Intrigue 0
A blunted blade, but richly decorated in honor of your liege. Silver
? Stone
Stone
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A solid material, good for buildung
Silver
? Horse
Horse
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A steef or draft animal
Silver
? Iron
Iron
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A hard metal, used in peache and in war
Silver
? Fish
Fish
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
Catch of the day Silver
? Fur
Fur
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Warm and soft
Silver
? Smallfolk
Smallfolk
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Lives life one day at a time
Silver
? Ore
Ore
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Precious metals may be within
Silver
? Wood
Wood
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Versatile material
Silver
? Cloth
Cloth
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Textiles for garments and whatever else is needed
Silver
? Grains
Grains
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A staple food
Silver
? Fresh-baked Bread
Fresh-baked Bread
Sept
Sept
FoodFood Common
Battle 0 Trade 0 Intrigue 0
Speeds Sword Sword recovery by 30 minutes.
Hearty, heavy loaf of fresh-baked dark bread
Silver
? Devout
Devout
Sept
Sept
UnitUnit Common
Battle 0 Trade 0 Intrigue 0
+1 to all defense
Believer in the Faith of the Seven
Silver
? Intrigue Boon
Intrigue Boon
Sept
Sept
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random Intrigue boon Silver
? Trade Boon
Trade Boon
Sept
Sept
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random Trade boon Silver
? Battle Boon
Battle Boon
Sept
Sept
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random Battle boon Silver
? Mead
Mead
Godswood
Godswood
DrinkDrink Common
Battle 0 Trade 0 Intrigue 0
Speeds of construction by 30 minutes.
A sweeter alternative to beer
Silver
? Common Boon
Common Boon
Godswood
Godswood
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random common boon Silver
? Seer
Seer
Godswood
Godswood
UnitUnit Common
Battle 0 Trade 0 Intrigue 0
+1 to all attacks
Visions from the Old Gods
Silver
? Nettle Poultice
Nettle Poultice
R'hllor Temple
R'hllor Temple
MedicineMedicine Common
Battle 0 Trade 0 Intrigue 0
Heals 1 wound.
Prevents infection with nettles and mustard seeds
Silver
? Defense Boon
Defense Boon
R'hllor Temple
R'hllor Temple
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random defense boon Silver
? Attack Boon
Attack Boon
R'hllor Temple
R'hllor Temple
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Gain one random attack boon Silver
? Red Gem
Red Gem
Mine
Mine
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Used for increasing the chance of special properties during production
Pretty, and useful
Silver
? Sparkling Jewel
Sparkling Jewel
Alchemists' Guild
Alchemists' Guild
OtherOther Common
Battle 0 Trade 0 Intrigue 0
Valuable
A clear and sparkling jewel
Silver
? Black Ash (from Flickering Fire)
Black Ash (from Flickering Fire)
R'hllor Temple
R'hllor Temple
OtherOther Common
Battle 0 Trade 0 Intrigue 0
Charred remains
The remains of a burned-out fire
Silver
? Pure Water
Pure Water
Alchemists' Guild
Alchemists' Guild
OtherOther Common
Battle 0 Trade 0 Intrigue 0
Fresh and clear
Perhaps even more pure than nature can provide
Silver
? Rashers of Bacon
Rashers of Bacon
Quest
Quest
FoodFood Common
Battle 0 Trade 0 Intrigue 0
Speeds Sworn Sword recovery by 15 minutes.
There's no such thing as too much bacon
Silver
? Blue Gem
Blue Gem
Stables
Stables
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Used for increasing the chance of higher level boons during production
Pretty, and useful
Silver
? Red Gem
Red Gem
Tourney Arena
Tourney Arena
BoonBoon Common
Battle 0 Trade 0 Intrigue 0
Used for increasing the chance of special properties during production
Pretty, and useful
Silver
? Ale
Ale
Quest
Quest
DrinkDrink Common
Battle 0 Trade 0 Intrigue 0
Speeds construction by 15 minutes.
A refreshing horn of ale
Silver
? Lemon Cakes
Lemon Cakes
Quest
Quest
FoodFood Common
Battle 0 Trade 0 Intrigue 0
Speeds Sword Sword recovery by 2 hours.
Sansa's favorite
Silver
? Myrish Fire
Myrish Fire
Quest
Quest
MedicineMedicine Common
Battle 0 Trade 0 Intrigue 0
Heals 4 wounds.
An ointment that burns when touched but is an effective treatment of injury
Silver
? Pennyroyal
Pennyroyal
Quest
Quest
ConsumableConsumable Common
Battle 0 Trade 0 Intrigue 0
Speeds item production by 1 hour.
A minty herb that can be used for tea
Silver
? Wolf-shaped Bread
Wolf-shaped Bread
Quest
Quest
FoodFood Common
Battle 0 Trade 0 Intrigue 0
Speeds Sworn Sword recovery by 2 hours.
Arya says it's delicious
Silver
? Honeycakes
Honeycakes
Quest
Quest
FoodFood Common
Battle 0 Trade 0 Intrigue 0
Speeds Sworn Sword Adventures and Quests by 2 hours.
Sweet and satisfying
Silver
? Dornish Red
Dornish Red
Quest
Quest
DrinkDrink Common
Battle 0 Trade 0 Intrigue 0
Speeds construction by 1 hour.
A dark wine, rich and full of flavor
Silver
? Armor Gold
Armor Gold
Quest
Quest
DrinkDrink Common
Battle 0 Trade 0 Intrigue 0
Speeds construction by 2 hours.
A crisp, dry wine that cleanses the palette
Silver
? Smokeberry
Smokeberry
Quest
Quest
ConsumableConsumable Common
Battle 0 Trade 0 Intrigue 0
Speeds item production by 3 hours.
Berries from the vine can be made into wine
Silver
? Merchant's Mark
Merchant's Mark
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain a merchant's mark by successfully completing PtP actions Silver
? Bailiff's Mark
Bailiff's Mark
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain a bailiff's mark by successfully completing PtP actions Silver
? Arbor Gold
Arbor Gold
Arbor
Arbor
DrinkDrink Common
Battle 0 Trade 0 Intrigue 0
Speeds contruction by 2 hours.
A crisp, dry wine that cleanses the palette
Silver
? Raider's Notch
Raider's Notch
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain a raider's notch by successfully completing PtP actions Silver
? Symbol of Help
Symbol of Help
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain a symbol of help by successfully completing PtP actions Silver
? Agent's Sign
Agent's Sign
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain an agents sign by successfully completing PtP actions Silver
? Saboteur's Sign
Saboteur's Sign
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain an saboteur's sign by successfully completing PtP actions Silver
? Cutpurser's Sign
Cutpurser's Sign
Player to Player
Player to Player
SealSeal Common
Battle 0 Trade 0 Intrigue 0
Gain an cutpurser's sign by successfully completing PtP actions Silver
? Random common or uncommon resource
Random common or uncommon resource
Fishery
Fishery
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
Gain one random resource, small chance of an uncommon resource Silver